Stripped Down Spelljammer

I’m a bit late on this, but the excellent Blog of Holding has published stripped down rules for Spelljammer, trying to fit the essentials onto one page. I agree with his point that Spelljammer has a couple cool ideas, then bogs them down with a bunch of overly-complicated rules about Grubbian physics and extra rules for clerics. To quote: “I’ll break out my copy of Spelljammer. OH NO IT’S 200 PAGES! THIS BOOK IS TAKING TOO LONG TO READ! THE PCS HAVE ALREADY IMPLODED IN THE VACUUM”

The first blog post covers the basics of the setting and physics, boiling it down to a short paragraph (plus expositions explaining the decisions to help the DM understand why they have done, something useful for when you want to expand upon it for your game.

The second builds a 20 entry random encounter table that also helps explain the setting.

And finally they flesh out the setting and compile things into a one page (illustrated!) setting document.

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Published in: on January 26, 2016 at 12:06 pm  Comments (6)  
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6 CommentsLeave a comment

  1. Thank you for sharing this. There is part of me that misses all the fun of the various different ship designs but that can exist on the flavor side.

    • I think it would be fairly easy to expand on what he has written, but I think it might be easiest to strip down Spelljammer and build it back up then try and take the whole thing and just cut out a few parts.

  2. Cool. I missed that.

  3. Now that would be an interesting Kickstarter – a SPELLJAMMER video game, but closer to Blog of Holding’s simplified rules. I never played under that ruleset but I bet a decent video game is in there…somewhere.
    Nice post, thanks.

    • Check out the JRPG Skies of Arcadia for Dreamcast or the slight upgrade Skies of Arcadia Legends for Gamecube, is is pretty much Spelljammer: The JRPG.

  4. Reblogged this on Wildspace: The Spelljammer Fanzine.


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