Tatters of the King: The Game Thread is Up!

Since some people have told me that they are having trouble with WordPress commenting, I decided to make a thread on DnDorks and do all character preparation there. This will let me have everything in once place, and will (hopefully) be more friendly to my phone then WordPress. Not much else to say, except that I can’t wait to hear what characters you are interested in.

Session 1 of Rune-X

Alright, for some reason despite being pumped about gaming I’ve not had much energy to blog. To keep some content going up I’m posting this chatlog from the first session of Rune-X: My online IRC game. We’ve not really gotten into the reality TV aspects of the setting yet, I’m hoping to start bringing that in next session.

Edit: I’ve cleaned up the log a fair bit, remove a lot of join/leave messages, chatter and whatnot as well as some logging bugs from the fact I was connected to the channel multiple times (They why my nick changes so much). Hopefully this will make it a bit easier to read.

### Log session started at Sat Jun 4 09:54:15 2011 ###
[…]
[16:53:26] <Eowyn> What should my 1 handed close combat weapon be? Not sure what a modern soldier would carry, I think we’ve moved beyond bayonets
[16:54:24] <~Canageek-DM> Yes, but at the same time the game has heavy fantasy elements, and WWI bits and peices are still around as the military wouldn’t acknowledge them as anacronisms
[17:03:09] <Eowyn> So I’ll make it a bayonet
[17:04:04] <~Canageek-DM> If you want, sure
[17:04:18] <~Canageek-DM> I imagined you guys using a lot of medevial weapons due to the televised nature
[17:04:38] <~Canageek-DM> That and very few magic guns exist- They are too knew and expensive
[17:12:46] <Eowyn> Okay, a shortsword
[17:12:56] <~Canageek-DM> Your choice
[17:13:22] <Eowyn> I was just figuring I’d use what I’d trained on in the army
[17:13:35] <~Canageek-DM> If you want, sure
[17:13:50] <~Canageek-DM> But if you were an officer at the start of the war you would have been trained in a saber or shortsword
[17:13:57] <Eowyn> You be the producer. Do you try to talk me into using something medieval?
[17:14:35] <~Canageek-DM> Hmmmm, yes, I think I do
[17:14:49] <~Canageek-DM> Do you want me to roleplay it?
[17:15:17] <Eowyn> Whichever you’d rather. I’m just a passenger in the van for the next hour
[17:15:27] <~Canageek-DM> *nodnod*
[17:15:31] <~Canageek-DM> Let me think for a bit
[17:16:52] <~Canageek-DM> Take what you think is best for the character actually, it is the first season so everything is still in flux
[17:19:20] <Eowyn> Well, I basically want to play myself as I’m not a good actor, so I plan on being the combat medic of the team.
[17:19:37] <~Canageek-DM> Right, so when you find magic weapons you’ll have to learn then
[17:20:01] <Eowyn> I’ll use the close combat weapon to defend myself when I’m not patching up my buddies.
[17:20:23] <~Canageek-DM> Yeah, it might not matter- I remeber by 12th level cleric using a non-magic scimitar
[17:20:24] <Eowyn> So to start with I’ll just keep my bayonet on my rifle since I’m familiar with it
[17:20:59] <~Canageek-DM> Works for me
[17:21:06] <Eowyn> And as I get better at battle magic I want to learn how to make healing potions and magic power stores. I just want to optimize my healing powers.
[17:21:16] <~Canageek-DM> Ok, can do
[17:22:18] <Eowyn> Do you have any of those magic power stores I could borrow for the first few episodes? Or potions for the team?
[17:22:45] <~Canageek-DM> No to start with, I want to see how you do with the rules as written
[17:22:56] <Eowyn> Very well.
[17:23:41] <~Canageek-DM> If you have a lot of trouble I’ll add it as treasure or for sale in the nearby town
[17:25:25] <Eowyn> Good. Doing this as a reality show is rather comforting, as I know having our whole team die would end the show.
[17:25:32] <Eowyn> Unless….
[17:25:37] <~Canageek-DM> No, they you play the next team ^^
[17:25:59] <~Canageek-DM> The motto of X-Crawl was “If you die…YOU DIE!”
[17:26:02] <Eowyn> What are your plans if you have to cancel the show?
[17:26:15] <~Canageek-DM> What do you mean? If the team dies?
[17:26:32] <Eowyn> No if the ratings are abysmal
[17:26:45] <~Canageek-DM> :D I am the DM, so I get to pick the ratings
[17:26:58] <Eowyn> I was still roleplaying
[17:27:01] <~Canageek-DM> But if they were I’d set a game in a new genre
[17:27:03] <~Canageek-DM> Ohhhh
[17:27:04] <~Canageek-DM> >.>
[17:27:17] <Eowyn> :D
[17:27:59] <~Canageek-DM> Oh, then I’d probably fire you all and start over
[17:28:03] <~Canageek-DM> Tweak the concept a bit
[17:28:13] <Eowyn> Oh good, no total party kill
[17:28:15] <~Canageek-DM> however based on the early numbers I’d say there is no danger of that
[17:28:33] <Eowyn> Good, I have a hard time in civilian life.
[17:29:06] <~Canageek-DM> Most of our contesents seem to, I’m glad to provide you with profitable outlets
[17:29:12] <Eowyn> I haven’t met the rest of the team, what can you tell me about them?
[17:29:57] <~Canageek-DM> That is still being determined by our human resources department, but ideally we wold like a more aggressive spell caster and one or more frontline ifghters
[17:30:20] <~Canageek-DM> We have one of each so far ,though there is a contract issue with one so she may not be involed for a period of time
[17:31:10] <Eowyn> But then she hopes to join up when that’s resolved?
[17:31:13] fudgebob [~fudgebob@27B34E.4FEA8A.0EDFA7.34CDF3] has joined #Rune-X
[17:31:17] <Eowyn> Hi
[17:31:21] <fudgebob> hi
[17:31:33] <fudgebob> sorry for being late
[17:32:01] <Eowyn> Fine by me, Canageek was just roleplaying the producer with me
[17:32:24] <~Canageek-DM> Eowyn, can you summarize so that I can make sure everything is clear with you?
[17:34:16] <Eowyn> When I’m able to learn more battle magic you’ll help with my training. If we have a lot of trouble you’ll make some healing potions available.
[17:34:54] <Eowyn> But if we die, we die. (However, I believe I’m a very competent medic. Just hope I don’t get taken down.)
[17:35:45] <Eowyn> And the rest was mostly me selecting my close combat weapon, and I decided to keep using the bayonet I had in the army.
[17:35:57] <Eowyn> Did I miss anything important?
[17:36:49] <~Canageek-DM> Not that I can see
[17:37:12] <~Canageek-DM> (Fudgebob, what is your characters name and is it finished? We can drop out of character do to that)
[17:37:48] <fudgebob> ((I send the pdf already
[17:38:36] <~Canageek-DM> (Oh, you did, right)
[17:39:49] <~Canageek-DM> (Corwen?)
[17:41:29] fudgebob is looking for his copy
[17:46:00] <fudgebob> … and still looking.
[17:46:07] <~Canageek-DM> Forwarding it to you
[17:48:32] <~Canageek-DM> Sent
[…]
[17:51:28] <fudgebob> Eowyn: who is your character? :)
[17:52:03] <Eowyn> I’m Eowyn, a skilled combat medic
[17:52:20] <Eowyn> Ada is my RL name
[17:52:34] <fudgebob> ah :D
[17:52:59] <Eowyn> For combat magic I chose heal 6 so I can reattach severed limbs
[17:53:28] <Eowyn> And my character sheet so far is a lot of comments on the latest post on Canageek’s blog.
[17:54:35] <fudgebob> nice!
[17:54:51] <~Canageek-DM> Canageek-DM is Matthew, and also giving up setting up a Shoutcase stream of music for the gaming session as Ada woudln’t be able to listen anyway
[…]
[18:13:46] <~Canageek-DM> So do you have any questions while we wait or shall I just plan out the town by the dungeon?
[18:34:50] <~Canageek-DM> [14:58:41] <fudgebob> no, I sent the link via igor: http://dl.dropbox.com/u/128029/games/fudgebob%27s%20OQ%20charsheet.pdf
[18:36:30] Corwen [~fudgebob@27B34E.4FEA8A.0EDFA7.500996] is now known as Roberto
[18:37:01] Roberto takes the nearest available seat
[18:38:42] Eowyn sits near Roberto but not adjecent, in an aisle seat.
[…]
[18:40:44] <Roberto> “Why did you take this ‘job’, Eowyn? For fame, money, or both?”
[18:40:50] Canageek-DM [~Canageek@OWIRCN-ebfed2a1.vc.shawcable.net] is now known as MC-Lemberg
[18:41:14] <~MC-Lemberg> d20
[18:41:15] Golem rolls the dice for MC-Lemberg (d20) and rolled 13.
[18:41:32] <Eowyn> “Mostly money. As I said, I can’t hold down a civilian job. And I’d rather not be a merc.”
[18:42:12] <Eowyn> “What about you, Roberto? And do you have a nickname, Rob, Bob?”
[18:42:49] <Roberto> “Right. I’m also gunning for that – money does change everything. Call me Eel”
[18:44:19] <Roberto> “If we’re teaming-up, we need more muscle… I can shoot but close-quarters-combat is not my thing”
[18:44:54] <~MC-Lemberg> “Alrighty you two, listen up. Here is how things are going to work: We land at a small airfeild somewhere in the boarderlands in about 4 hours. From there you will be dropped off  by Jeep just outside a small town known as Pechersky”
[18:45:26] <Eowyn> “The producer briefed me, I’ll fill you in when we’ve got time.”
[18:45:46] <Roberto> “Then what, Mr. MC? … Uh ok, Eowyn”
[18:46:26] <~MC-Lemberg> “You’ve been given a map leading from town to the complex you are to raid. The local nation was a backwards Swords & Sorcery level kingdom untli the armies rolled over it, so they’ve seen guns and whatnot, but try not to spook the populace much”
[18:47:16] <~MC-Lemberg> “The owners of the complex oppsed said rolling over of the complex and have not been seen in a number of years, so it is highly likely they have died in battle, leaving it open for our use”
[18:49:10] Roberto readies his equipment
[18:49:28] <MC-Lemberg> “You choose when you are finished exploring on a per-person basis, and you will be credited for how deeply into the complex you explore, monsters killed, style, teamwork and other factors”
[18:51:07] <MC-Lemberg> “I also shouldn’t tell you this, but as you are new: We’ve not told the locals what you are doing, and our scrying spells and automata are subtle- if you get them angry by killing them, offending any religous or political belifes or sleeping with somebodies daughter you are on your own- take care when revealingwhat you are up to”
[18:51:50] <DM-OOC> Advantage of two connections: One dies and I can keep going
[18:52:03] <MC-Lemberg> “Are there any questions?
[18:52:42] <Roberto> “Aside from our stuff, are you giving us extra equipment?”
[18:53:29] <MC-Lemberg> “No, though if you have anything you wish to purchase with your remaning budget please let us know and we can have it waiting with the jeeps when we land”
[18:54:38] <Roberto> “Noted, MC.”
[18:55:30] Eowyn hands Lemberg a list.
[18:55:31] <MC-Lemberg> (let me know when you are ready to land: If you want to make any last minute purchaes, either dungeon gear or modern let me know: Keep in mind you are about to be tracped in a medevial economy so if you want to buy a roll o fduct tape you need to do it now )
[18:55:42] <DM-OOC> What is on the list?
[18:56:26] <Eowyn> (I will be providing the list after my sister is done checking email etc. on my laptop. I can list things like duct tape etc after kids are tucked in)
[18:56:39] <DM-OOC> Works for me
[18:58:38] <DM-OOC> The plane lands at a decrepit war-era airport, bouncing to stop on a runway, just before a nastly looking pothole
[18:58:49] <MC-Lemberg> The plane lands at a decrepit war-era airport, bouncing to stop on a runway, just before a giant pothole
[18:5[19:00:32] <Roberto> ( ok
[19:00:42] <Roberto> ( glock and body armor
[19:01:15] <Roberto> ( turns out to be “double-leather armor” ;)
[19:02:22] <DM-OOC> Works for me
[19:02:51] DM-OOC sketches the town you are going to in his mind
[19:04:33] <DM-OOC> Did you see the bit bout landing?
[19:04:53] <Eowyn> With a pothole? Yes
[19:04:57] <MC-Lemberg> “Oh, and before we land I’ll also need you to fill out these life-insurance and surviors benifits forms”
[19:05:10] Eowyn scribbles.
[19:05:33] Roberto looks up “I knew it.” *sighs and signs
[19:05:35] Eowyn lists Doctors without Borders as beneficiary.
[19:05:42] <DM-OOC> It turns out that for an evil corperations paying you to die for the publics enterainment they have really good benifits, though you do note they keep about half the the life insurance policy, though it is still far better then you could afford on your own
[19:06:33] <Roberto> “Mine is Socialists Anonymous”
[19:06:52] Eowyn says to Eel, “HR is looking for more members for our
[19:07:08] <MC-Lemberg> “Well, I guess neither of you will be using the descentents education fund…”
[19:07:22] <Eowyn>  “Team, but one of them has some problems with her contract so hopefully she’ll join us later.”
[19:07:29] <DM-OOC> You then board the jeeps, and bounce over broken roads and around obvious battlefeilds and trenches
[19:07:53] <Roberto> *nods
[19:08:07] <MC-Lemberg> “The trip would be a lot faster, but most of the passes are so heavily mind that no one is going through them for the next hundred years. Helps keep the shooting location isolated and backwards though”
[19:08:22] <Eowyn> “Indeed.”
[19:09:03] <TheDM> You then turn around a mountain overlooking a great and fertile looking vally
[19:10:07] <TheDM> At the far end lies a small village, and through a pair of provided binoculars you see a small village of perhappes 300-500 people spread over the vally, with a small cluster of buildings forming the town proper being your destination
[19:10:34] Roberto [~fudgebob@27B34E.4FEA8A.0EDFA7.500996] is now known as Eel
[19:10:41] <MC-Lemberg> “The complex you want is at this end of the vally, about 4 hours hike from the town into the mountains”
[19:11:08] <MC-Lemberg> “The path is pretty hard to follow without a map, which we’ve obtained for you”
[19:11:23] <Eowyn> “That was my next question.”
[19:11:29] MC-Lemberg hands you each a detailed arial reconnosince map
[19:11:51] <Eel> *grunts
[19:12:16] Eowyn scans the map, then stows it in a thigh pocket.
[19:12:24] <MC-Lemberg> Any other questions before the jeep heads off?
[19:13:10] <Eowyn> Oh! How to contact you when we’re ready to leave.
[19:13:11] <Eel> “None for now… lets go, Eowyn”
[19:13:24] <MC-Lemberg> “Ah, right”
[19:13:44] MC-Lemberg hands you each a small sattelite phone the size of a housing brick
[19:14:47] <Eel> “Thanks. What’s it for?”
[19:14:51] Eowyn familiarizes herself with the controls and asks any questions about how to operate it before stowing it.”
[19:16:32] <TheDM> So are you headed to the town, or the dungeon or other?
[19:17:43] Eowyn looks at Eel.
[19:17:54] <Eel> “I say we bypass the town (can’t stand crowds, esp. strange, new ones). Dungeon, Eowyn?”
[19:19:03] <Eowyn> “Sure.”
[19:20:03] TheDM was not expecting that, grabs the next section of his notes
[19:20:22] <Eel> (( ack. np if we go to town, TheDM
[19:20:39] <TheDM> OOC: not a problem at all, just wasn’t expecting it
[19:20:49] <TheDM> OOC: Just means I skip ahead a bit
[19:21:00] <Eel> (( ok. gulps
[19:23:44] Eel takes point and Eowyn covers the rear… the only possible combination for a two-man team *shakes head
[19:24:22] <TheDM> The complex you arrive at is hewn from a great rock outcropping at the crest of a large wooded hill. Winds buffet the hill continuously, blowing and whistling through the trees, vines and other vegetation which blanket the prominence on all sides. The rock itself is a heavy blackish slate.
[19:25:30] <Eel> “Do you see anything, Eowyn? An entrance or guards?”
[19:25:36] <Eel> *whispering
[19:26:03] <Eowyn> (Dice rolling syntax?)
[19:26:25] <TheDM> d20
[19:26:26] Golem rolls the dice for TheDM (d20) and rolled 5.
[19:26:37] <TheDM> OOC: Actually you don’t need to roll
[19:26:44] <TheDM> A cave-like opening, somewhat obscured by vegetation, is noticeable at the end of a treacherous pathway which leads up to the craggy outcropping of black rock.
[19:26:52] <Eowyn> “There!”
[19:26:56] Eowyn points.
[19:27:24] <Eel> *nods “Let’s move… carefully”
[19:27:49] TheDM waits for what you do
[19:28:59] <Eel> (( I approach the cave mouth, crouched and ready for bear
[19:29:48] <TheDM> The opening is covered in vines and branches
[19:31:01] <Eel> (( how dense?
[19:31:27] <TheDM> Lightly covered, roll K:nature
[19:32:03] <Eowyn> I have my rifle out, scanning between the cave and my rear.
[19:32:18] <Eel> d100
[19:32:19] Golem rolls the dice for Eel (d100) and rolled 83.
[19:34:28] <TheDM> Eel: Is that under your skill? I’m guessing no
[19:34:55] <TheDM> You know nothing about the plants in the opening
[19:34:56] <Eowyn> If you ask me I can roll. Eowyn didn’t think to wonder.
[19:35:53] <Eel> “Ack, I can’t identify the foliage. How about you, Eowyn?”
[19:36:13] <Eowyn> D100
[19:36:14] Golem rolls the dice for Eowyn (D100) and rolled 79.
[19:36:18] <Eowyn> Dunno
[19:37:38] <TheDM> Well, you can easily brush aside the foiliage if you wish to doso
[19:38:01] <Eel> *shrugs, goes in, brushing aside the vines with his rifle
[19:38:41] Eowyn follows.
[19:39:08] <TheDM> By sweeping aside some of the vines and branches, the opening becomes easily accessible to human-size explorers.
[19:39:27] <TheDM> The opening leads straight into the rock formation, with a 10′ wide corridor leading the way to a large wooden door.
[19:39:45] <Eel> *still crouched, Eel exchanges his rifle with his handgun
[19:40:23] <Eel> *Looks for a door knob or something
[19:40:41] <TheDM> There is a large metal handle
[19:41:03] <Eel> d100 checking for traps
[19:41:13] <TheDM> Eel: You are examaning the door?
[19:41:15] <TheDM> d100
[19:41:15] Golem rolls the dice for TheDM (d100) and rolled 10.
[19:41:20] <TheDM> Nice,
[19:41:52] <Eel> “I see something”
[19:42:05] Eowyn slings her rifle over her back.
[19:42:30] <Eowyn> And I have my dagger handy on my belt, but not out.
[19:42:52] <TheDM> Bits of wood have been chipped away from the edge, indicating that it has previously been forced
[19:42:59] <TheDM> OOC: Sorry, thought I’d sent that already
[19:44:13] Eowyn reaches into her left thigh pocket and removes a brown rat, which she places on her shoulder.
[19:44:35] MC-Lemberg [~Canageek@OWIRCN-ebfed2a1.vc.shawcable.net] is now known as Rat
[19:44:38] Rat chitters
[19:44:41] Eel , seeing no dead bodies, opens the door with his shotgun’s tip
[19:44:52] <Eel> “Whoa! What’s that thing?!”
[19:45:01] <TheDM> The
[19:45:02] <TheDM> door opens freely
[19:45:12] Rat [~Canageek@OWIRCN-ebfed2a1.vc.shawcable.net] is now known as TheDM-OOC
[19:45:13] <Eel> *still whispering
[19:45:32] <TheDM-OOC> I forgot, how are we going to handle mapping? This is an old school adventure, the first one TSR put out
[19:45:40] <Eowyn> “My pet rat.”
[19:45:44] <TheDM-OOC> So they spend a lto of time talking about mapping
[19:45:53] <Eowyn> Old school means we should map it.
[19:46:00] Eel turns on his flashlight, in his offhand
[19:46:14] <Eowyn> I have graph paper so I could do so tonight, although no pencil.
[19:46:34] <Eowyn> But then to share it my best technology is to take a photo with my phone.
[19:47:32] <Eowyn> Fudgebob, shall I map then?
[19:48:10] <Eel> “Yes, Eowyn, please map our route… I don’t want to get lost in here”
[19:48:40] TheDM signs, glad I don’t have to mess around with maptools
[19:49:36] Canageek will give the measurements in feet so as not to be a dick
[19:50:07] <Eowyn> “My rat’s name is Patsyuk.”
[19:50:18] <Eowyn> As Wil Wheaton says.
[19:50:32] <Eel> “Past Yuck-y?”
[19:50:59] <TheDM> From the opening to the door it is 60 feet straight north
[19:51:03] Eowyn unslings her pack and retrieves notepad and pencil. Also a rat treat, which she feeds to Patsyuk.
[19:51:14] <Eowyn> “Ratty, basically.”
[19:52:20] Eel shines the flashlight down the hall
[19:52:52] Eowyn scribbles.
[19:53:10] <Eowyn> How wide is the hall, 10′?
[19:53:20] <TheDM> Wait, 10′ in width is how wide?
[19:53:24] <TheDM> 10 feet or yards?
[19:53:38] <Eowyn> Ten feet
[19:53:40] <Eel> (( feet for dungeons methinks
[19:53:49] <Eowyn> (3 meters, plus a bit)
[19:55:03] bynw [~fenix@OWIRCN-cd9b0e44.client.mchsi.com] has joined #Rune-X
[19:55:17] <Eowyn> 10″ is inches and I don’t think there’s a corresponding symbol for yards. Hi bynw
[19:55:38] <TheDM> The passage continues 120′ before reaching another door, with 3 sets of alcoves 20′, 70′, 110′ down the corridor from the door
[19:55:50] <TheDM> that is [19:45:32] <TheDM-OOC> I forgot, how are we going to handle mapping? This is an old school adventure, the first one TSR put out
[19:45:40] <Eowyn> “My pet rat.”
[19:45:44] <TheDM-OOC> So they spend a lto of time talking about mapping
[19:45:53] <Eowyn> Old school means we should map it.
[19:46:00] Eel turns on his flashlight, in his offhand
[19:46:14] <Eowyn> I have graph paper so I could do so tonight, although no pencil.
[19:46:34] <Eowyn> But then to share it my best technology is to take a photo with my phone.
[19:46:51] TheDM-OOC [~Canageek@OWIRCN-ebfed2a1.vc.shawcable.net] is now known as Canageek
[19:46:59] ChanServ [ChanServ@chanserv.otherworlders.org] has set mode +qo Canageek Canageek
[1[19:59:55] <Eowyn> So when you say twenty feet down, is there 20′ of wall till the *start* of the alcove?
[20:00:24] <TheDM> http://www.flickr.com/photos/ada_kerman/
[20:00:30] Eowyn glances at the first pair of alcoves
[20:00:47] <TheDM> The alcove starts 10′ from the door and ends 20′ from it
[20:01:06] <Eel> (( how dark is the dungeon? what are the walls made of?
[20:01:31] <TheDM> Pitch black, you will need lights
[20:01:41] <TheDM> The hallway is carved from the same black shale
[20:01:57] <Eel> (( damp or dry?
[20:02:05] <~Canageek> Dry
[20:02:27] TheDM isn’t going into why there would not be shale in this type of vally and will just use the adventure as written
[20:03:16] Eel continously pans the flashlight while guarding over Eowyn, who is mapping the area
[20:04:18] <Eowyn> First map is emailed to Flickr.
[20:04:39] Eowyn nods at Eel in thanks and tucks her pencil behind her ear.
[20:05:16] <~Canageek> http://www.flickr.com/photos/ada_kerman/5798778740/in/photostream
[20:06:12] <Eowyn> (I’m your maptools ;))
[20:06:16] <~The_DM> Looks good to me
[20:06:31] <~The_DM> Give me a tactics roll
[20:06:45] <Eel> (( nice!
[20:07:33] <Eel> d100
[20:07:33] Golem rolls the dice for Eel (d100) and rolled 73.
[20:08:05] <Eel> (( meh
[20:08:17] <Eowyn> D100
[20:08:17] Golem rolls the dice for Eowyn (D100) and rolled 39.
[20:08:56] <Eel> (( tactics would be perception? or what?
[20:09:08] <~The_DM> Knowledge?
[20:09:22] <Eowyn> What sort?
[20:09:28] <~The_DM> Preception -10 (I’m not using the only 25/50/75 guidelines as I disagree with the advice)
[20:09:48] <~The_DM> Military, tactics….this is a game of ‘I have a skill that is close, I’ll ask the DM’
[20:09:53] <Eowyn> I fail then, with a percep of 33
[20:10:10] <Eel> (( failed too
[20:10:14] <~The_DM> Don’t you have some military skill?
[20:10:23] <Eowyn> Combat?
[20:10:52] <~The_DM> I’ll give you it- the alchoves are probably gardposts
[20:10:55] <~The_DM> the nearest set are empty
[20:11:13] <~The_DM> empty and barren of any markings.
[20:11:53] Eowyn pulls out her flashlight and tucks the notepad in a pocket.
[20:12:30] <Eowyn> Eel, go ahead and stow your light so you can do more with your gun.
[20:12:45] Eel complies
[20:13:10] <Eel> “Where to, stalwart mapper?” *smiling
[20:13:30] <Eowyn> So… do we want to have a commanding officer? Seems a bit unnecessary with such a small team
[20:14:01] <Eowyn> “Only one way to go, forward to the next door. Being wary of the other niches.”
[20:14:18] <Eel> “Too much I think… let just do the Buddy System, ok?”
[20:14:20] <~The_DM> Preception rolls
[20:14:56] <~The_DM> Please and thank you
[20:15:20] <Eel> d100
[20:15:20] Golem rolls the dice for Eel (d100) and rolled 57.
[20:16:31] <Eowyn> D100
[20:16:31] Golem rolls the dice for Eowyn (D100) and rolled 4.
[20:16:37] <Eowyn> Ding ding ding
[20:16:38] <Eel> (( yay! I made it
[20:16:59] <Eel> (( wow!
[20:17:02] <Eowyn> Nice. I guess a sniper needs high perception
[20:17:19] Eowyn thanks the golem
[20:18:08] <Eel> (( hmmm. I forgot about getting grenades :(
[20:18:21] <Eel> (( what do we see, The_DM
[20:18:31] <~The_DM> OCC: Explosives + Treasure = happy DM
[20:19:26] <~The_DM> You notice that there is a pair of steps at the end of the hallway, with several slumped over forms on them
[20:19:47] <~The_DM> Eowyn can also tell that there is something stange about the walls in the middle alcoves as you approach them
[20:20:32] <Eowyn> “See that, Eel?”
[20:20:45] <Eel> “What? A trap?!?”
[20:20:50] <Eowyn> Do the steps go anywhere or is it just a raised area?
[20:21:00] Eowyn shrugs.
[20:21:00] <~Canageek> To a doorway at the end of the hallway
[20:21:03] <Eowyn> Could be.
[20:21:36] Eel looks around for a ‘pole’
[20:22:02] <~Canageek> There are a bunch of sticks back at the entrance
[20:22:22] <Eowyn> Rolling mechanisms.
[20:22:25] <Eowyn> D100
[20:22:26] Golem rolls the dice for Eowyn (D100) and rolled 60.
[20:22:30] <Eowyn> Nada
[20:23:13] <~The_DM> You have no idea, and can’t place the feeling
[20:23:17] <~The_DM> it just looks odd
[20:23:53] Eel gets a stick, uses it as a probe at the walls and steps and bodies “Yell if you hear ‘clicks’, Eowyn”
[20:24:01] Eowyn [~AndChat@OWIRCN-6e121c80.sub-174-252-103.myvzw.com] is now known as Ada
[20:24:05] Ada yawns
[20:24:22] <Ada> I should go soon, but would like to get to the next door first.
[20:24:26] Ada [~AndChat@OWIRCN-6e121c80.sub-174-252-103.myvzw.com] is now known as Eowyn
[20:24:27] <Eel> d100
[20:24:27] Golem rolls the dice for Eel (d100) and rolled 44.
[20:24:31] <Eowyn> Perception
[20:24:37] <Eowyn> D100
[20:24:38] Golem rolls the dice for Eowyn (D100) and rolled 43.
[20:24:46] <Eowyn> Nothing
[20:24:47] <Eel> (( nice rolls
[20:25:07] <~Canageek> Alrighty, what are you doing? Going on to the 3rd alcove? You really can’t tel lmuch more about this one
[20:25:31] <Eowyn> He said he was poking the bodies, which are all the way to the door
[20:26:06] <~Canageek> Oh, ok, you stop when you hit the 3rd alco[20:16:31] <Eowyn> D100
[20:16:31] Golem rolls the dice for Eowyn (D100) and rolled 4.
[20:16:37] <Eowyn> Ding ding ding
[20:16:38] <Eel> (( yay! I made it
[20:16:59] <Eel> (( wow!
[20:17:02] <Eowyn> Nice. I guess a sniper needs high perception
[20:17:19] Eowyn thanks the golem
[20:18:08] <Eel> (( hmmm. I forgot about getting grenades :(
[20:18:21] <Eel> (( what do we see, The_DM
[20:18:31] <~The_DM> OCC: Explosives + Treasure = happy DM
[20:19:26] <~The_DM> You notice that there is a pair of steps at the end of the hallway, with several slumped over forms on them
[20:19:47] <~The_DM> Eowyn can also tell that there is something stange about the walls in the middle alcoves as you approach them
[20:20:32] <Eowyn> “See that, Eel?”
[20:20:45] <Eel> “What? A trap?!?”
[20:20:50] <Eowyn> Do the steps go anywhere or is it just a raised area?
[20:21:00] Eowyn shrug[20:30:42] Eel signals Eowyn to jump back if things go south
[20:32:00] <Eowyn> A knowledge roll… (Culture, other?) On Zelligar and Rogahn
[20:32:04] <Eowyn> D100
[20:32:04] Golem rolls the dice for Eowyn (D100) and rolled 83.
[20:32:10] <Eel> d100
[20:32:10] Golem rolls the dice for Eel (d100) and rolled 18.
[20:32:26] <~Canageek> Not a chance, Eel: They are not major international figures, though they could be local
[20:32:27] <Eel> 18 out of 48
[20:32:28] <Eowyn> A cartoony ? appears over Eowyn’s head
[20:32:35] <~Canageek> You’d need to have rolled a 01 to get that
[20:32:55] <Eel> :)
[20:34:06] <~The_DM> So, what are you doing?
[20:34:53] <~The_DM> OOC: Turns out you don’t need a bot to roll dice
[20:34:56] <~The_DM> !1d100
[20:35:03] <Eowyn> Stopping for the night, possibly after we open the next door. I’m not going to map more today though
[20:35:08] <~The_DM> !roll 1d100
[20:35:09] <@ChanServ> 34 == 34
[…much dice rolling here removed]
[20:35:43] Eowyn grins.
[20:35:44] Eel searches the bodies
[…]
[20:35:55] Eowyn does too.
[20:36:04] <Eowyn> D100
[20:36:04] Golem rolls the dice for Eowyn (D100) and rolled 78.
[20:36:14] <Eowyn> Nothing on perception
[20:37:14] <~The_DM> Past the third pair of alcoves and at the end of the corridor from the entrance are two steps up. At this intersection is a grisly sight—the remains of a hand-to-hand battle where no less than five combatants died.
[20:38:37] Argosy [~Argosy@OWIRCN-4c552661.az.npgco.com] has joined #Rune-X
[20:38:48] <Eel> hi Argosy
[20:38:57] <Eel> sadly, we just ended the game :(
[20:39:06] <Argosy> Aw.
[20:39:09] Eel [~fudgebob@27B34E.4FEA8A.0EDFA7.500996] is now known as fudgebob
[20:39:36] <~The_DM> Three of them were adventurers themselves, explorers from the outer world. This ill-fated trio obviously had their first and last battle at this spot. Their opponents,also slain here, are two guards. The bodies arrayedhere, each in various states of decomposition, are as follows(the stench of decaying bodies is strong and repulsive, andthe sight doubly so):
[20:40:13] <~The_DM> You are searching them, correct?
[20:40:22] <~The_DM> Eowyn: Want to do this next session?
[20:40:23] <fudgebob> yes
[20:40:25] <Eowyn> We both said so
[20:40:37] <~The_DM> Body #1—A human fighter, slumped against a wall. His broken sword, sheared off about eight inches above the pommel, tells the story of his demise. The body has beenstripped of any armor, and there are no items of value onthe remains, other than a belt pouch containing 5 gold
[20:40:37] <~The_DM> pieces (g.p.).
[20:40:37] <Eowyn> Depends how much is on them
[20:41:01] <fudgebob> *grabs the gold
[20:41:11] <~The_DM> Oh crap, not gold
[20:41:12] <Eowyn> Eel, shall we keep party treasure and divide it when we come out?
[20:41:13] <~The_DM> One second
[20:41:14] <~The_DM> >.>
[20:41:46] <Eowyn> Pause now as the DM converts the currency to the new rules
[20:42:17] <~The_DM> Local silver peices, each about half the size of a dime
[20:42:33] <Eowyn> How big are our regular silvers?
[20:42:51] <fudgebob> *Eel “I’ll hold it for us, divvy it up later, ok?”
[20:42:57] <~The_DM> (The same as sp from your inventory: I got a replica silver coin from a shipwrek from my parents, was amazed how tiny they are)
[20:43:11] <Eowyn> Cool
[20:43:40] Eowyn nods at Eel.
[20:43:55] <~The_DM> Body #2—A human magic-user, impaled against a wall. The killing sword, still thrust through the body, is lodged in the wall, which has a large section of wood at this point.
[20:45:02] <Eowyn> (( detect magic on the sword. Oops, I can’t! *grin*
[20:45:10] <~The_DM> The body is bereft of any items of great value. The magic-user’s robe, now bloodstained and ruined, has a pocket and within it is a purse containing 2 s.p. and apouch full of garlic buds.
[20:45:34] <Eowyn> “I’ll take the garlic. Unless you want half?”
[20:45:52] <fudgebob> *Eel “I could use that sword. Or do you want it, Eowyn?” *pulling the weapon out
[20:45:58] <fudgebob> … cleaning the blood with the magic-user’s robes
[20:46:08] <Eowyn> “I’m good with my bayonet for now.”
[20:46:39] <~The_DM> When the sword is removed, the body crumples to the floor, exposing a blood-stained carving. The carved letters form the word “QUASQUETON” in the “common” language.
[20:46:53] Eowyn removes a pouch containing assorted spices from her pack and stows the garlic.”
[20:47:02] <fudgebob> “Thanks. You keep the garlic, I’ll keep the silver… less complicated inventory-wise”
[20:47:18] <~The_DM> The sword, upon being removed, proves practically worthless, since its handle is very loose and the overall quality of the weapon is very poor.
[20:47:20] Eowyn notes the word on her pad.
[20:47:50] <~The_DM> If someone’s cient keeps good logs can you emai them to me? KVIRC does, but they are ugy
[20:48:29] <Eowyn> I don’t know of logs with this app
[20:48:55] <fudgebob> (( oops. I gotta go now… got surpirse visitors
[20:49:05] <~The_DM> Alrighty, we can pick up here next time
[20:49:09] <~The_DM> I’ll email you all
[20:49:33] <Eowyn> Good game guys
[20:49:43] The_DM agress
[20:49:48] <~The_DM> Looking forward to trying combat

My Summer Game: Details Finally Decided

So here are the minutes from the character creation and setting discussion. There is still room for new players, and I will be updating this as we go.

Minutes

  • We are going to start with the modern dungeoncrawling idea, Rune-X, and after the first adventure possibly move on to the dimension hopping game
  • Mullem is in favour of adapting a classic adventure.
  • Guns will be allowed in the crawl, but be reduced in power to avoid risk to the audiance. Therefore they will ‘count as’ bows

The character concepts:

[13:25:09] <Mark> I’d like to keep it simple. A fighter-type. Maybe with a little bit of military experience. A smattering of skills and maybe a bit of battle-magic. Someone fairly resourceful, with a focus on fighting.
Going to it for the fame and glory

[13:25:59] <Ada> So maybe I should be a combat medic.
Is having trouble adapting to civilian life, and the money makes it more lucrative then mercenary work

Quirkygirl will be making a sorcery users. She likes danger, exitement and killing things.

Some imporant exerpts:
[13:22:14] <~Canageek> As I don’t have much of a defined world, I’m going to set the game in something vaugly related to our world, but with magic and whatnot
[13:23:31] <~Canageek> It just came out of a large war, and the Emporor wants something to keep the people happy in the post-war depression as the industries retool
[13:24:05] <~Canageek> So he brought in a new form of gladiator games, which have been hugely popular
[13:24:43] <~Canageek> I’m thinking a late-60s level of technology, with some specific advances in the areas of television as the Emporor views that as an easy tool to control the masses
[13:25:27] <~Canageek> Wait, make that modern, but computers are heavily maingframe based and state owned

Update on my online summer game

So as you may have guessed from my review of Dungeonslayers, I will not be running a game of it this summer. I’ve gotten into a GURPS game on Wednesdays, but well, I have weekends free. However, I forgot how much 1.5 hours in transit and 8 hours of work a day took out of you, even if you have free time, so I’m going to have to limit what and when I’m capable of running.

1) I have been looking at what system to use. So far I’ve looked at FUDGE, ‘Warrior, Rogue & Mage’ and both Red Box Hack and Old School Hack. None of them have seemed to be quite what I am looking for, though I would like to place some FATE & FUDGE. The current front runner for my summer game is GORE. GORE was designed to be an eldrich horror game, in the sprite of another game I play a lot. However, it uses a more D&D like magic system and is freely available, so I think with some house rules it could make a good, if high danger, dungeon crawling game. Additionally, it is simple enough that I think I could convert old D&D monsters to it- Since it is % based I could just make a D&D character of the appropriate level and see what that monsters chance to hit would be, then use that.

2) I’m still interested in the following ideas from my planning post– I’m having less energy after work then I thought, so some of them are not as feasible. Basically I don’t know if I have the energy to run the Dimensional Hopper game and Tangents is definitely out- I don’t have the energy for the planning either of these would take. I’m also less sure of the Megandungeon based ones until I get my feet under me- I’m thinking I could start a standard game with smaller dungeons, and if it goes well move it into a megadungeon. On the plus side, if we use GORE then we could include guns in the X-Crawl based settings if we wanted.

I know what times I can do this at now: Friday night post 7pm, any time Saturday, or Sunday night, ending no later then 9pm, all Pacific Time. I don’t get hope from work until 6 most days, later on many, and that leaves me just enough time to shop, eat and relax a bit before I have to go to bed.  This allows me to move things along a bit, as I have narrowed down the times to the point I feel fine taking applications to join in and suggestions on what to run.

3) I think Google Wave, Maptools, IRC or similar is more my speed right now. I don’t have a webcam or a decent mic, so yeah, voice seems like a bad choice.

So yeah, there are my current plans for an online game. I’m willing to look at other free gaming systems, and if I do use GORE it will be with some houserules (Probably more skills, might use pointbuy. It has rules for gaining HP already, but I will have to look at the system more. I also might tack on a simple XP system, as ‘when you finish the adventure’ doesn’t work in megadungeons.

So, is anyone interested in playing? Leave a comment! Ask questions! Please!

–Canageek

Ideas for my online game

As you all probably know, I am planning on running an online game this summer. I am not officially recruiting yet, as I am unsure of my schedule once I start my job, and that seems like an important thing to know. However, I love writing out game ideas, so I thought I would set some down here.

Idea #1: “XSlayers” (Ie Dungeonslayers meets X-Crawl) I’ve blogged about this one a lot before, specifically when I first mentioned my summer game. To recap: The players are sports starts who descend into short, premade dungeons before a live and televised audience. A Master of Ceremonies runs the show,  providing live commentary, flavour and possibly altering the dungeon as the players move through it.

Idea #2: “Megaslayers” This is very similar to idea #1, except that the players move through a large megadungeon. A megadungeon is one of those giant, many levelled complexes with perhaps hundreds of rooms in it, where the players will never truly “clear” it: New monsters will move in, old ones will leave, and monsters may well migrate as the players kill others and create vacuums within the dungeon. This is set in the same world as number 1, but instead of being a short sports event this is a weekly show. Players still are in a modern setting, but instead of being in a small dungeon 1-page dungeon style affair they are in a long megadungeon, and thus can play monsters off against one another, retreat to the surface, will have to rest in the dungeon and conserve resources.

Idea #3: “XSlayers Classic”  This would be like idea #1 except that instead of going through an adaptation of a one-page dungeon or something short that I cook up the part will go through an adaption of a classic adventure. Probably an old TSR adventure, but I can take suggestions provided players promise not to use out of game knowledge to their advantage. This could very well branch into “Megaslayers Classic” if a longer adventure like the Temple of Elemental Evil is chosen to.

Idea #4: Straight up Dungeonslayers: If the modern-reality TV dungeon idea is not popular then I could go with running a traditonal fantasy version of Dungeonslayers.

Idea #5: “Dungeonslayers Classic”: If people like the idea of mixing Dungeonslayers and classic D&D adventures, but do not like the idea of the modern-dungeon crawling then I could do that to.

Idea #6: “Megadungeonslayers” Again, Megadungeon+Dungeonslayers but no modern.

Idea #7: Dimensional Hoppers: Another idea that I have blogged about before, this game would involve the players travelling across dimensions in search of a way home. Each dimension will be part of a slightly different genre and tech level for a highly episodic feel, but with (hopefully) continuing characters. I would be using a variant BRP system.

Idea #8: Dungeonworld/The Sargasso of Dungeons: Really I can’t think of much to add to this, except that I’d probably use Dungeonslayers, or if I can’t get support for that something like Warrior, Rouge & Mage or a retroclone. This one could be modern, fantasy or some combination of the above.

Idea #9: Tangents. I recently found the Tangents book for Alternity and discovered that it has a really cool adventure series in it. I would be willing to run this with the caveat that players either have to make their own characters or use a premade one from the adventure, as I don’t have enough experience to help them with it as I do the other systems.

I think I’m the most interested in running #1,#3 and #7, followed by #4, #5, #8 and #9, but if I get a bunch of enthusiastic players for any of them I think I’d catch the enthusiasm myself pretty quickly. Also it should be noted that while I listed a bunch of megadungeon ideas they all rated pretty low on my list: This is likely because I’ve not run enough dungeons yet to create a good atmosphere in most of them, and have them react organically to events in the dungeon. The Sargasso would be an inherently random place, so I think it might work more easily… That isn’t to say I wouldn’t try, which is why I listed them. Ideas which I really like, but am unsure I could run, like this idea I have for a game set on a Spacehulk/Sargasso of Death setting I haven’t listed, as I am sure I could run it, but can’t think of a system I am comfortable enough with and that has enough creatures for me to stock it with.

So, does anyone have any feedback on these ideas? Would anyone be interested in playing in one of them? Questions on bits of the setting that seem unclear? Just want more details on one or more of them? Please leave a comment!

Until then, or next time, Stay Geeky!

–Canageek

My New Campagin: Modern Dungeon Crawling with Dungeonslayers

I’ve been thinking of running an online game of Dungeonslayers this summer if I can find enough interested players. I’m going to start putting more work into this once I am done exams (end of the week), but am starting to put thought into it during my study breaks.

I’ve been a fan of modern dungeon crawling ideas since I heard about XCrawl, though I was reasonably disappointed in the book and setting when I read them (Great ideas, poor implementation –though latter books improved it a fair bit) and have done some writing on the topic.

I was looking at the dungeons posted and was thinking that it might be fun to mix things up by adding in a modern twist.

I’ve started writing up a bit of background. I’ve used some ideas from X-Crawl, some of my own and random bits from a couple of other places.

Gladiatorial matches have long been a staple of the Empire. For years gladiatorial matches have been popular on television. Recently a small arena owner, bored of traditional events set up an obstacle course filled with lethal traps and several monsters in mini-arenas. The event was huge, and the sport of Dungeonslayers was born. The mazes quickly evolved into full blown dungeons, more monsters were added, each slayer has dozens of statistics tabulated and compiled after each dungeon and managers, bookies and fans pay pour over these numbers. Slayers start in simple dungeons made of plywood, scrap metal and concrete slaying rats and spiders, and if they live eventually face demons and dragons in recreation dungeons in front of live audiences of half a million. Guns are not allowed in the dungeons as it makes it far to hard to have a live audience, but a fair amount of other things are allowed.

Dungeons would be similar to normal, but the traps may use modern mechanisms and there is of course live commentary and occasional anachronisms. Guns are not allowed in dungeons as it makes it too hard to have live audiences. I am also thinking that a a late 80s-early 90s level of technology would work quite well- TV is big, possibly some BBSes, but less gadgets and whatnot for players to want me to rule on, while at the same time being familiar enough to me to be comfortable with it. Magic replaces technology in some instances, however due to black boxing no one really cares about which is which.

Any suggestions on using Dungeonslayers for this? Ideas for me to put in my dungeons? What about converting traditional fantasy dungeons to have a live-sports feel? Heck, would anyone be interested in playing? I’ve not worked out times or medium or whatnot yet, but I can start work on that once I have preliminary expressions of interest.

Well, sorry for the long gap between posts, school distracted me for a while. I’ll try to post more regularly after exams. I’ve got my first ever blog recommendation coming up, which I meant to write up oh, a few months ago and got busy. Anyway, until next time, Stay Geeky.

–Canageek

Help me make rules for my games

I want you all to help me make rules for my roleplaying games. For the players I mean, not rules to use in game.

When I set up my last PBP (Which is still ongoing at DnDorks. Oh and I’m looking for a new player if anyone is interested.) I wrote the following. (Warning: Spelling errors ahead)

Player Rules:

Player Rules:
Please refrain from:
-Be evil
-Be chaotic stupid
-Work against the party for no reason
-Be lone wolves unable to work with a group
-The character must confirm any preexisting mental disorders with the DM. I can tell you now: Serial killers will not be allowed. Star pack warlocks are encouraged to be creative.

Self interest is allowed, but downright evil is not. Your character can be an infernal warlord looking for power. You cannot however steal children in the night and sacrifice them to get it.

And after a couple of bad experiences….if you go around randomly murdering NPCs thats your choice. However there *will* be appropriate in game results.

I should also note that I don’t like cheating, but for the most part will trust players to tell me the right rules and such.

Basically all this can be summed up as: Be a team player, Don’t be a dick and I expect you to be a hero or antihero, not a psycotic murderer

Now I’m not trying to be a tyrant or anything I’ve just had players ruin a game in past, when they got bored with it or whatnot. If your bored then TELL ME WHY and I’ll do my best to fix it. Don’t light a dry field that the party is standing in the middle of on fire, lure more undead to them, and dive into wells looking of a major artifact. (Yes these are all things I’ve seen….by one player) And these are all pretty flexible. If you want to roleplay a character thats secretly evil talk to me, we can prob work something out. Same with mental disorders. If you want it for RP reasons, talk to me. Just seen a lot of players us ‘becase I’m CRAZY’ as a reason.

But I felt I didn’t quite get my point across. I had a similar bad experience yesterday and was hoping people would help me refine these so I could write them up for my next game. Now, most of these will have to be altered from D&D to CoC but I want to know if the base rules make sense before I work on them more.

Oh and I’m adding another one: No Rape. It goes under no evil really, but I thought I’d make it clearer.

Thank you for your help. Until next time, Stay Geeky.

–Canageek

My Background as a Gamer

If I’m going to talk about gaming I think its important that you know about my background as a gamer.

As a gamer I mainly player D&D. I started with 2nd edition when I was in grade 5 or 6, and moved to 3rd edition when it came out. When I read the PHB it felt like D&D made sense now- no more arbitrary race/class restrictions or maximum levels, I played a small amount of D&D up until 2002 when my father and I joined the Living Greyhawk campaign. We got heavily involved in that and to this day the vast majority of my gaming experience is with Living Greyhawk, and with the end of that campaign I moved to Living Forgotten Realms.

Which, yes, means I’m a 4e supporter (It’s ok, you can put down the flamethrowers…please…). I don’t agree with everything it does, but I’m enjoying it more then 3e when I can find a good adventure. (Adventures should be more then 3 fights and a skill challenge people!)

In the past I’ve also enjoyed playing Call of Cthulhu (CoC), and a game in the Alternity system. I did find that CoC’s combat system was too jagged, and Alternity was overly complex in terms of character creation. Nevertheless I enjoyed both, and am running an ongoing CoC game if I could ever get the  players together.

I’ve played around on Play By Forum (PBF) in a number of systems on www.dndorks.com and find that I enjoy description heavy games when I can take ten minutes to write my response and such—I’m not a improve specialist able to pull perfect prose off the top of my head.

In the past I’ve bought a lot of gaming books, but found I didn’t use the 3.5 ones as I could never trust there balance, and didn’t use the d20 Modern ones because the core game was so unbalanced. I have a number of other books and such that I never got around to funning or resting so I’ve been cutting back on my purchases: So far in 4e all I have is: 3 core books, PHBII and Arcane power. Oh…and a DDi subscription. What I do like purchasing is adventures as I don’t have a talent for writing them, and I’m likeing the new Dungeon magazine for that: The old Dungeon mods I played never felt very good to me, though that could just be bad examples.

I’m currently running a game of 4e at dndorks with some more information at in another thread . I’m currently full on players but I’ll be sure to advertise openings here. However my digital paramour, Ada, is recruiting a serenity game and I’d like to point you all in her direction.

As I’ve mentioned it, I’d like to point you all at www.dndorks.com It was one of the first gaming webcomics, and while its kinda been wandering around for a bit its forums are an excellent place to run games. I joined it far to many years ago (the date it says in the forums is a lie) so don’t look at my early posts….I was just finishing grade 9 at the time. Annnyyyway there is an amazing silverlight mapping tool  I’m using now and they keep adding more PBP/PBF features so if your thinking of running a game online I encourage you to check it out.

Anyway, that’s my gaming past. I think I’ll write about my views on the different editions of D&D at another time. See you later my friends, and until then, Stay Geeky!